Throughout his years experimenting with anesthetics and muscle relaxants, The Clown developed several effective concoctions and formulas. He has used his favorite, The Afterpiece Tonic, to great effect, intoxicating and capturing many unwilling victims. The associated Afterpiece Antidote also has useful effects.
Tap the Active Ability button to switch between the Afterpiece Tonic and the Afterpiece Antidote. Tap or hold and release the Power button to launch a bottle.
Press and hold the Active Ability button to replenish your bottles.
SPECIAL ABILITY: Afterpiece Tonic
On contact, the bottle will break, releasing a purple gas cloud that intoxicates Survivors. Intoxicated Survivors will suffer from impaired vision, involuntary coughing, and 14% Hindered for 1.6 second.
SPECIAL ABILITY: Afterpiece Antidote
On contact, the bottle will break, releasing a gray gas cloud which turns yellow upon activation. The Clown and any Survivors who enter an active Antidote cloud gain 12% Haste for 6 seconds. Intoxicated Survivors who enter an Antidote cloud are cured.
Part of the standard Clown apparel; the cut fingers allow for dexterous manipulations.
Increases bottle throw speed by 25%.Decreases bottle throw angle by 15 degrees.
Party BottleCommon
Be the life of the party!
Party Bottles emit confetti when they break, in addition to their usual gas effect.Hitting a Survivor directly with a Party Bottle interrupts actions as usual, and awards 100 Devious Bloodpoints.
Robin FeatherCommon
A warm orange feather, soft to the touch.
Decreases bottle throw cooldown by 40%.
VHS PornCommon
An all time classic. You won't see things quite the same again.
Increases the size and spread of Afterpiece Tonic gas clouds by 10%.
Kerosene CanUncommon
A thin and clear combustible liquid which numbs the mind when inhaled.
Intoxication inflicts Blindness for 30 seconds.
Blindness prevents Survivors from seeing auras.
Solvent JugUncommon
A volatile chemical compound that irritates the respiratory tract, but increases absorption of The Afterpiece Antidote.
Increases duration of Invigoration by 1 second.
Starling FeatherUncommon
A black feather with an emerald sheen, very soft to the touch.
Decreases bottle throw cooldown by 50%.
Sticky Soda BottleUncommon
It's sugary sweet, with only a little blood on the label.
Increases The Clown's Invigoration by 2%.
Thick Cork StopperUncommon
A sturdy cork, fitting The Afterpiece Tonic bottles perfectly.
Decreases reload time by 0.5 seconds.
Bottle of ChloroformRare
A sweet-smelling organic compound with strong anesthetic capabilities.
Increases the size and spread of Afterpiece Tonic gas clouds by 20%.
Flask of BleachRare
A potent chemical which causes irritation, burn and lungs damage.
Increases the Hindered penalty from Intoxication by an additional 2%.
Hindered reduces Survivor movement speed.
Smelly Inner SolesRare
A moldy inner sole which gives much comfort to tired feet.
Increases movement speed while reloading bottles by 15%.
Spirit of HartshornRare
A pungent chemical compound consisting of ammonia. One whiff is enough to jolt even the most sluggish of minds.
Increases the size and spread of Afterpiece Antidote gas clouds by 20%.
Sulfuric Acid VialRare
An odorless syrupy liquid which is highly corrosive.
Intoxication inflicts Mangled on injured Survivors for 70 seconds.
Mangled increases time required to heal by 25% and lasts for a set duration or until fully healed.
Cheap Gin BottleVery rare
When the night was rough and the day is rougher, a little hair of the dog will give you a boost.
Increases The Clown's Invigoration by 3%.
Cigar BoxVery rare
A grim and incomplete collection of fingers. Fills The Clown with longing and focuses his chemical crafting abilities.
While The Clown or a Survivor is Invigorated, they see all other Survivor and Killer auras within 6 meters.
Ether 15 vol%Very rare
A highly volatile organic compound, toxic at this concentration.
Increases the duration of Intoxication by 0.5 seconds.
Garish Makeup KitVery rare
Some for the face and some for the Antidote. The unknown compound intensifies the Antidote's effects.
Increases the duration of Invigoration by 2 seconds.
Redhead's Pinky FingerVisceral
The prized pinky of a redhead. Faintly fragrant. Tastes of potpourri and varnish.
Direct hits by a bottle of Afterpiece Tonic inflict Exposed until Intoxication ends.Sets maximum number of carried bottles to 1.
Exposed Survivors will be downed by basic attacks even if uninjured.
Tattoo's Middle FingerVisceral
The prized middle finger of a large tattooed man. Has a faint taste of machinery oil.
Auras of Intoxicated or Invigorated Survivors are revealed to you for 6 seconds.