We made a few changes and bug fixes to the PTB mid-chapter patch!
BALANCE
- Adjusted the logic the Bloodweb uses to spawn multiple perks in one single Bloodweb level. This means perks should no longer spawn on the first ring, and levels with 2 perks should spawn further apart rather than close together.
Perk changes
- Tinkerer: Added a new visual indicator when the perk activates
- Tinkerer: When a generator is repaired to 85% (was 90%), Killer receives a loud noise indicator and Terror Radius is reduced to 0 meters for 8/10/12 seconds (was 4/6/8)
BUG FIXES
Perks
- Fixed an issue that caused the Bitter Murmur perk to always be lit up in the HUD
- Fixed an issue that caused the perk Hangman's Trick to increase the bear trap respawn by 60 seconds instead of decreasing it by 60 seconds
- Fixed an issue where the extra hook escape attempts sometimes weren't given when using the Slippery Meat perk
- Updated the proper perk descriptions for Calm Spirit, Dark Sense and Deja Vu/
Miscellaneous
- Fixed an issue that caused bear traps to sink into the stairs of the main building in the Blood Lodge map
- Fixed an issue that caused players to be unable to de-pip at Rank 15
- Fixed an issue that caused the wrong Prestige item unlock order for the Hag and the Nurse
- Minor localization improvements
- Tentatively fixed an issue that could cause players not to receive the first match of the day bonus XP