November 7, 2024
New Killer - The Houndmaster · New Survivor - Taurie Cain · New Map
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Killer Power - Scent of Blood
The Houndmaster and her dog operate as one. Her commands are followed without question or delay.
Special Ability: Chase
The Chase Command sends the dog out at high speed. Pressing the Power button again redirects the Chase, pivoting the dog's path. When the dog catches a Survivor, the dog starts a Grab. The Survivor becomes Hindered and is pulled toward The Houndmaster. The Survivor can get free by stunning the dog or can be rescued by another Survivor. Grabs that end without Injury leave the Survivor Hindered. Grab duration is shorter for Survivors with the Endurance status effect.
Special Ability: Search
The Search Command sends the dog to a target location, creating a Search Path. It has its own lullaby and, as it moves, its Houndsense radius rises over distance traveled. Survivors who enter the radius are affected by Houndsense and revealed by Killer Instinct. If The Houndmaster follows the dog’s Search Path, she gains increased movement speed over time. Leaving the Search Path ends the bonus movement speed.
Special Effect: Houndsense
Healthy Survivors affected by Houndsense receive Deep Wounds when Injured. Injured Survivors affected by Houndsense suffer from louder Grunts of Pain and longer Pools of Blood when put into the Dying state.
New Killer Perks:
After you fall from a height, your lunge attack distance is increased by 75/75/75% for 8/12/16 seconds.
This perk has a 5/5/5-second cooldown.
At the start of the trial, up to 4 random hooks are changed into scourge hooks. You see their auras in white.
When a Survivor is unhooked from a non-scourge hook, it becomes a scourge hook.
When you hook a Survivor on a Scourge Hook, the aura of the generator with the most progress is revealed in yellow for 6/8/10 seconds.
When a Survivor reaches 75/75/75% of a self-heal, they are faced with continuous skill checks.
If one of these skill checks is missed or the heal is interrupted, the Survivor becomes broken for 20/25/30 seconds.
New Survivor Perks:
When in the Basement near the circle, press the ability button 2 to begin the Invocation.
Invocations take 60/60/60 seconds. Other Survivors will see your aura during this and can join an ongoing interaction.
Once the Invocation is completed:
You become injured and broken for the rest of the trial.
When a Survivor is in the Terror Radius and the Killer scares a crow, their aura is revealed to all Survivors for 1/1.5/2 seconds.
Completing the Invocation disables that perk for all Survivors.
After you finish healing another Survivor, while being healed by another Survivor, press the ability button 1 to gain broken.
After 80/70/60 seconds, you become healthy.
This perk does not activate if your are already broken. The effect is cancelled if you go in the dying state.
Once per trial, as long as you are not on death hook, press the ability button 2 in front of a hooked Survivor to unhook them.
When they are unhooked, they lose 1 hook state and you gain 1 hook state. You also scream and become Exposed for 30/25/20 seconds.
Survivor Activity HUD Improvements
Perk's HUD improvement
Characters' Bio Pages
Store
The Dark Lord - Basekit
The Demogorgon - Basekit
The Demogorgon - Addons
Increases the Sealing time of Portals by 10% (was 16%)
Increases the Area of Effect of Active Portals by 1 meter
Increases the Sealing time of Portals by 8% (was 11%)
Increases the Sealing time or Portals by 20% (was 28%)
Reveal Survivors near active portals without charging Of The Abyss (REMOVED)
Increases the number of Portals by 2 (NEW)
The Ghost Face - Basekit
The Ghost Face - Addons
Decreases the time to Mark Survivors by 10% (was 20%)
Decrease Night Shroud's recovery time by 3 seconds (was 6)
The Good Guy - Basekit
The Good Guy - Addons
Decreased range to 6 meters (was 12)
Decreased duration to 2.5 seconds (was 5)
The Lich - Basekit
The Lich - Addons
Decreases the cooldown of all Spells by 3 seconds after a successful Basic Attack (was 5)
Decreases the cooldown of all Spells by 2 seconds (was 4)
The Mastermind - Basekit
The Mastermind - Addons
Decreases Virulent Bound's cooldown by 8% (was 10%)
The Shape - Basekit
The Shape - Addons
Increased the Evil Within III requirement to 20 (was 10)
Decreased the Evil Within III requirement to 50% (was 100%)
Increased the Evil Within III requirement to 20 (was 10)
Increased the Evil Within III requirement to 15 (was 7.5)
Decreases Evil Within I movement speed to 4.2 m/s (NEW)
The first time each totem and each chest is interacted with by a Survivor, that totem or chest is blocked by the Entity for 8/12/16 seconds. (was 4/6/8)
You see Unopened Chests auras and Survivor auras are revealed for 3/3/3 seconds when they enter a 8/8/8-meter range.
You also gain the ability to kick chests to close them. This ability has a 30/25/20-second cooldown. (was 60/45/30 seconds)
When a Survivor within 36 meters of you scares a crow, they gain the Exhausted status effect for 6/8/10 seconds.
This perk has a 5-second cooldown. (was 20 seconds)
When any item becomes depleted for the first time each match, it is dropped. You see the auras of dropped items.
Survivors within 8 meters of dropped items have their auras revealed to you. (was 12 meters)
Affected Survivors see the item's aura. (NEW)
When a Survivor picks up a Survivor item, they suffer the Oblivious status effect for 20/25/30 seconds.
General
When retrieving an item from a chest, there is a 100% chance that a Ultra Rare (or lower) add-on will be attached to it. (was Very Rare or lower)
50/75/100% chance to finding an add-on of Uncommon rarity or lower. (was 10/25/50%)
When escaping, keep any add-ons your item has.
Updated the perk's description for clarity.
Description was updated to match the new invocation (Treacherous Crows), but no gameplay change otherwise.
When injured, Pharmacy activates (REMOVED)
Unlocking chests is 70/85/100% faster. (was 40/60/80% faster)
The hearing distance for noises from unlocking chests are reduced by 20 meters. (was 8 meters)
Pharmacy guarantees an Emergency Med-Kit upon completing the interaction.
The auras of unopened chests and items in the environment are revealed to you when standing within a 32/48/64 meters range. (was 16/24/32 meters)
Increases the odds of finding higher rarity items from chests by 50%. (was 14/24/46%)
Scene Partner activates when you are in the Killer's Terror Radius.
Whenever you look at the Killer, scream, then see the Killer's aura for 4/5/6 seconds. (was 3/4/5 seconds)
There is a chance you will scream again, if you do, you will see the Killer's aura for an additional 2 seconds.
Scene Partner then goes on cool-down for 40 seconds. (was 60 seconds)
The Houndmaster
THE NIGHTMARE AND THE SKULL MERCHANT ARE DISABLED FOR THE COURSE OF THIS PTB