January 28, 2025
Killer Rework - The Nightmare · Base Changes · Dream World
Nobody has summed up this version yet. The official notes are right below.
Increases the size of the Dream Snare by 10% (NEW)
Decreases the Dream Pallet Rupture delay by 10% (NEW)
Increases the amount of Sleep gained from Dream Abilities by 10% (NEW)
Increases the Alarm Clock cooldown by 10% (NEW)
Decreases Dream Snare charge time by 10% (NEW)
Decrease Dream Projection's Cooldown by 10% (NEW)
Increases the speed at which Dream Snares travel by 15% (NEW)
Increases the time it takes for Survivors to perform the Wake Up action by 2 seconds (NEW)
Decreases the Sleep Immunity by 20% after a Survivor uses an Alarm Clock (NEW)
Increases the Dream Pallet Rupture range by 0.5 meters (NEW)
Dream Snares no longer move (NEW)
Dream Snares have a lifetime of 8 seconds (NEW)
Only 1 Dream Snare can be placed at a time (NEW)
Decreases Dream Projection's cooldown by 10% after hitting a Survivor with a Dream Ability (NEW)
Increases the Hindered penalty duration when a Survivor is caught by a Dream Snare by 0.5 second (NEW)
When a Survivor drops a Dream Pallet, reveal them with Killer Instinct for 6 seconds (NEW)
Unlocks the ability to use Dream Projection on that Survivor while they are revealed (NEW)
This Dream Projection charges 100% faster (NEW)
Survivors hit by a Dream Snare or Dream Pallet Rupture are revealed for 3 seconds (NEW)
After using Dream Projection, block all window vaults within 16 meters for 6 seconds (NEW)
Survivors in the Dream World are revealed with Killer Instinct while opening Exit Gates (NEW)
Grants the ability to use Dream Projection on Exit Gates (NEW)
Each time a Survivor wakes up, they fall asleep 10% faster, up to a maximum of 50% (NEW)
Reveals the aura of Survivors in the Dream World when they are further from 32 meters away (NEW)
Increases each Survivor's Sleep Meter by 50% (NEW)
Exit Gates are blocked for Sleeping Survivors for 15 seconds after they are opened (was applicable when recently opened. This update also makes it trigger when they fall asleep after the Exit Gates have been opened.)
Added a Deep Wound progress bar under the Mending progress bar for better visibility
Removed the darkening vignette of the Deep Wound Effect
Added a setting to disable the new Deep Wound progress bar
Hooking a player no longer uses a progress bar
Deathslinger's reload no longer uses a progress bar
Cenobite's teleport no longer uses a progress bar
Clairvoyance no longer uses a progress bar
Generic perks can now be searched with "Generic", "General", "Universal", or "Global"
Shoulder the Burden can now be searched with "STB"
Bite the Bullet can now be searched with "BTB".
When you gain Bloodlust for the first time, gain Undetectable for 30/35/40 seconds (NEW)
Gain 30/40/50% more Bloodpoints for actions in the Hunter Category (REMOVED)
For each generator completed, gain a 4/5/6% stackable speed bonus to picking up, dropping, vaulting, damaging generators, and breaking pallets and breakable walls for the remained of the trial. (was 3/3.5/4%)
Each time your Obsession loses a health state, gain 1 token, up to 3/4/5 (was 2/3/4)
For each token, increases the opening time of Exit Gates by 6 seconds, up to a maximum of 18/24/30 (was 12/18/24)
Affects Survivors within 16 meters (was 8 meters)
Recover from Blindness, Broken, Exhausted, Exposed, Haemorrhage, Hindered, Mangled and Oblivious 30/35/40% faster (was 20/25/30%)
For each Survivor still alive, increase the speed at which you open Exit Gates by 8/10/12.5% (NEW)
Increase Hindered duration to 4.5 sec (was 4 sec)
Increase cooldown to 7 sec (was 5 sec)
Improve Sound Cue for Dream Snare charge start
Added different score event for Survivor walking on static snare vs being hit by moving snare
Increase Rupture range to 3.5 meters (was 3 meters)
Dropping Dream Pallets no longer cancel a Rupture that is currently charging
Releasing the Dream Projection input before it completes cancels the teleport
Cancelling a Dream Projection incurs the full cooldown (30 seconds)
While charging Dream Projection, movement speed is reduced to 3.86 m/s (NEW)
Reveal the aura of The Nightmare emerging near a teleport location to help with orientation (visible to the Killer only)
Add an audio-visual cue when The Nightmare triggers a Dream Projection on Survivors healing in the Dream World
The Wake up interaction takes priority over healing
e.g. If an Injured Survivor is Asleep, another Survivor who is Awake is able to wake them up before healing them.
Addons:
Increases the Hindered penalty from Dream Snares by 0.5 sec (was 1 sec)
Increases the Dream Pallet Rupture range by 0.5 meters (was 1 meter)
Perks:
Once all generators are powered, Exit Gates are revealed to you.
While opening the Exit Gates, reveal your aura to other Survivors.
For each Survivor still alive, you open the Exit Gates 8/10/12.5% faster. (NEW)
While Wake Up! is active, you open the Exit Gates 40/45/50% faster. (REMOVED)
When you gain Bloodlust for the first time, gain Undetectable for 30/35/40 seconds (was 10/15/20 sec)